JuniorKoders is a 2 year program for students aged 8-15. This program is designed to teach students computer programming for games and mobile apps as well as other digital skills necessary to learn latest technology: 2D and 3D design and printing, Arduino programming and robotics. The variety of teaching tools and highly qualified teachers guarantees that students will learn through fun and hands-on experience. JuniorKoders students will have opportunity to follow international curriculum and learn with world-recognized tools such as Kano computers (USA), Scratch and AppInventor apps (created by MIT – Massachusetts Institute of Technology), Swift programming (created by Apple) Skriware robots and 3D printers (Europe), Arduino board (USA), Photoshop and many others. During this program, students will:
  • Code and design their own games and mobile apps
  • Create 2D and 3D designs, 3D print their designs
  • Build and program robots
  • Build and program Smart Home solutions
  • Code in Swift programming language used by Apple
Students will learn:
  • Programming
  • Logical and algorithmic thinking
  • Game and app design, 2D and 3D design
  • Problem solving and analytical skills
  • Creativity and teamwork
  • Basics of Internet of Things
  • Presentation skills
JuniorKoders program consist of 4 modules. Each module is 1 semester long and consist of 20 sessions, one session per week. Each session is 90 minutes long. JuniorKoders modules are: Apps Students code their first mobile apps for Android and learn Swift programming language for iOS. Games Students code games similar to Flappy Bird Pacman, Space Invaders, platform games. They learn basic programming and game design. Design&Robotics Student create 2D and 3D designs. They learn Photoshop and 3D modelling and printing. They build a robot and code programs for it. Smart Home Students code Arduino microcontrollers. They learn to apply programming and Arduino in Smart Home solutions.
 

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